©2020 by Virtual Interactive Technologies Corp.

VIRTUAL INTERACTIVE TECHNOLOGIES CORP.

Professional Games Financing

 

OVERVIEW

VIT at a glance

 

ABOUT US

Virtual Interactive Technologies Corp. is a video gaming company that facilitates game development and publishing through their extensive and well-established connections with financiers, game developers, and digital publishers.

WHAT DO WE DO?

We aim to facilitate the development of a catalog of highly successful cutting-edge games and bring them to an ever-increasing gaming market for millions of users worldwide.

WHY US?

Virtual Interactive Technologies Corp. has a core management team comprised of highly skilled professionals from the games industry and world of finance, with invaluable experience spanning several decades, and renowned success in their respective fields. Used to working on an international stage they will always deliver exceptional results.

WHERE TO FIND US?

Virtual Interactive Technologies Corp. is based in Denver, USA.

PROJECTS

Our Work and Most Recent Projects

Here is an overview of the projects we are currently working on. If you have any questions about these,
please feel free to contact us at: info@vrvrcorp.com.

 

NEW PROJECT

Evaluation phase

More info available soon.

WORBITAL

Jan 31, 2019

Worbital is a colorful and exciting real-time space artillery game, with a heavy dose of planet-shattering weaponry and cosmic chaos

CATCH & RELEASE

June 7, 2018

A light-hearted, aesthetically rich VR fishing game walking the line between engaging VR simulation and meditative free-form experience.

INTERPLANETARY: ENHANCED EDITION

August 02, 2017

A turn-based strategy title on a galactic scale.

CARMAGEDDON: CRASHERS

May 05, 2017

Carmageddon: Crashers is the next step for the Carmageddon brand, bringing the unique blend and experience that is Carmageddon to the iOS and Android platforms.

CARMAGEDDON: MAX DAMAGE

Jan 13, 2017

Carmageddon: Max Damage is both a homage and sequel to the original 1997 PC game Carmageddon and its 1998 follow-up, Carmageddon 2: Carpocalypse Now.

MARKET ANALYSIS

Information on the global mobile & gaming market

 

STATISTICS

Some U.S. Data 63% of U.S. households are home to at least one person who plays  video games regularly (3 hours or more per week) Average age of players: 35 73% of all gamers are...

BUSINESS MODELS

The video games industry has developed various business models that have facilitated the rise of the number of consumers enjoying games today.

MARKET

The market for video games has diversified significantly in recent years, hugely due to the price and accessibility of games on handheld devices.

CONTENT

Content is key. The game must be engaging, playable, and ideally feature something that keeps players returning to it, whether this be ‘rewards’, additional content, competition with others, or iconic characters....

MOBILE

Mobile gaming is on the rise, it's one of the fastest growing digital gaming sectors and by 2017 is expected to grow to a $29.6bn industry, accounting for 34% of the global gaming market.

REVENUE

Revenue from games, particularly mobile gaming, is increasing. Gaming is taking over the entertainment industry. In recent years film industry revenue has flat lined at around 10$ billion a year, whilst sales of games...

Books On Shelf

The best preparation for tomorrow is doing your best today.

H. Jackson Brown, Jr.

 

CONTACT US

600 17th Street, Suite 2800 South, Denver Colorado 80202

info[@]vrvrcorp.com

(303) 228-7120

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